Creative / Build
217.142.18.151:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
Currently Creative / Build is offline, having last been seen 30 days 7 hours ago.
How does Creative / Build rank against other Rust servers?
For player hours in the last seven days, Creative / Build holds rank #13,021 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 30 days 8 hours.
Server details
Is Creative / Build online, and how reliable is it?
Right now Creative / Build is offline, with the most recent sighting 30 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Creative / Build run?
The Rust version for Creative / Build is network protocol 2633 and build 163794, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Creative / Build located?
There is no region published for Creative / Build. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 217.142.18.151:28015 is its address.
Lists and tags
Which When Is Wipe lists include Creative / Build? And filters?
The When Is Wipe lists Creative / Build fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Creative / Build enforce? And settings?
Creative / Build's name makes no mention of a gather rate. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does Creative / Build run?
A procedural map, made by the game, is used by Creative / Build.
How to join
How do I join Creative / Build?
Open Rust, press F1, and type client.connect 217.142.18.151:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp1- Max players The server holds 1 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build The game build is 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.