Creative / Build
217.31.171.194:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
Currently Creative / Build is offline, having last been seen 16 days 5 hours ago.
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build ranks #14,548 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Creative / Build?
The rhythm of Creative / Build cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 16 days 5 hours ago the current world was made.
Server
Is Creative / Build online, and how reliable is it?
Right now Creative / Build is offline, with the most recent sighting 16 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 28 September 2026.
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Creative / Build located?
For Creative / Build, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 217.31.171.194:28015.
Lists and tags
Which When Is Wipe lists include Creative / Build? And filters?
The When Is Wipe lists Creative / Build fits are: Rust build and creative servers, Community Rust servers and Rust creative servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags Creative / Build publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Creative / Build enforce? And settings?
The name of Creative / Build does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does Creative / Build run?
The map on Creative / Build is procedural, created by the game.
How to join
How do I join Creative / Build?
Open Rust, press F1, and type client.connect 217.31.171.194:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.