Local Builder Test
31.30.165.49:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Builder Test?
At present Local Builder Test shows as offline; its last appearance was 27 days 22 hours ago.
How does Local Builder Test rank against other Rust servers?
For player hours in the last seven days, Local Builder Test holds rank #14,206 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Builder Test?
Too few wipes are on record for Local Builder Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 13 hours is how long the present world has lasted.
Server
Is Local Builder Test online, and how reliable is it?
Right now Local Builder Test is offline, with the most recent sighting 27 days 22 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 15 September 2026.
Which version of Rust does Local Builder Test run?
On Local Builder Test, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Builder Test located?
There is no region published for Local Builder Test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 31.30.165.49:28015 is its address.
Tags, lists
Which When Is Wipe lists include Local Builder Test? And filters?
These When Is Wipe lists include Local Builder Test: Rust build and creative servers and Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Builder Test mean?
gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags Local Builder Test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local Builder Test enforce? And settings?
The name of Local Builder Test does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, off.
Which map does Local Builder Test run?
Local Builder Test uses a procedural map from the game's generator.
How to join
How do I join Local Builder Test?
Press F1 in Rust and enter client.connect 31.30.165.49:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Slot count: 2.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build The game build is 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.