Rust Roleplayers
40.160.19.130:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 22:03 UTC 6d ago | 3 | – | running | 2 |
| Thu 8 Oct, 03:40 UTC 7d ago | 3 | – | 0.8 days | 0 |
| Wed 7 Oct, 18:00 UTC 7d ago | 3 | – | 0.4 days | 0 |
| Thu 1 Oct, 17:58 UTCFW 13d ago | 3 +1 queue | held half | 6 days | 0 |
| Tue 29 Sep, 15:49 UTC 15d ago | 1 | held half | 2.1 days | 0 |
| Tue 29 Sep, 02:11 UTC 16d ago | 1 | – | 0.6 days | 0 |
| Sat 26 Sep, 16:30 UTC 18d ago | 1 | held half | 2.4 days | 0 |
| Tue 22 Sep, 23:12 UTC 22d ago | 3 | halved by day 2 | 3.7 days | 1 |
| Tue 22 Sep, 01:04 UTC 23d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 23:02 UTC 31d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Sat 12 Sep, 18:48 UTC 32d ago | 1 | – | 1.2 days | 0 |
| Fri 4 Sep, 17:26 UTC 40d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Roleplayers?
Rust Roleplayers is showing 0 players at the moment. The past seven days show 0 players on average and 3 at peak. In the last 48 hours, 18:00 UTC drew the highest average: 1 players.
How does Rust Roleplayers rank against other Rust servers?
For player hours in the last seven days, Rust Roleplayers holds rank #6,523 and is in the top 29% of all ranked servers.
Wipe schedule
What does wipe day look like on Rust Roleplayers?
At their busiest, its recent wipes drew 3 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Rust Roleplayers?
With no regular pattern, Rust Roleplayers wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 6 days 10 hours.
Server
Is Rust Roleplayers online, and how reliable is it?
Live status for Rust Roleplayers: online. It reports an uptime that puts the last restart at about 7 days 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Rust Roleplayers: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. Buildings, deployables and other world objects pushed the entity count as high as 32,001. Memory use reached 2,736 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rust Roleplayers run?
Rust network protocol 2634 and build 167231 on Linux is what Rust Roleplayers runs. Steam updates your game, so the protocol matches when you join.
Where is Rust Roleplayers located?
For Rust Roleplayers, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 40.160.19.130:28015 is its address.
Tags, lists
Which When Is Wipe lists include Rust Roleplayers? And filters?
Best modded Rust servers and Rust roleplay servers are the When Is Wipe lists that Rust Roleplayers fits. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust Roleplayers mean?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slot count: 0; ts200 (Group limit): Teams are capped at 200; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): The plugin framework is Carbon are the tags Rust Roleplayers publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Rust Roleplayers enforce? And settings?
The name of Rust Roleplayers does not state a gather rate. The maximum group size is 200 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does Rust Roleplayers run?
The map on Rust Roleplayers is procedural, size 2,500, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join Rust Roleplayers?
Press F1 in Rust and enter client.connect 40.160.19.130:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://www.rustroleplayers.com.
Server tags
Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167231,ts200
Game
gmvanilla- Game mode The mode is vanilla survival.
mp0- Max players Slot count: 0.
ts200- Group limit Teams are capped at 200.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build This server runs build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.