TEST SERVER
61.105.188.200:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 25 October, 13:13 UTC, in 10d 17h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is TEST SERVER?
Right now TEST SERVER is offline; the last sighting was 26 days 3 hours ago.
How does TEST SERVER rank against other Rust servers?
Over the last seven days, TEST SERVER is #15,478 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on TEST SERVER?
The next wipe for TEST SERVER is estimated from biweekly: 14 days after its last wipe. On Sunday 25 October at 13:13 UTC the next wipe falls due. 31 days 6 hours is how long the present world has lasted. The tags carry an every-two-weeks wipe schedule.
Server details
Is TEST SERVER online, and how reliable is it?
Right now TEST SERVER is offline, with the most recent sighting 26 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does TEST SERVER run?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. Steam updates your game, so the protocol matches when you join.
Where is TEST SERVER located?
No region is published by TEST SERVER. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 61.105.188.200:28015 is its address.
Tags, lists
Which When Is Wipe lists include TEST SERVER? And filters?
The When Is Wipe lists TEST SERVER fits are: Best modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on TEST SERVER mean?
gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^b (Biweekly): The schedule is a wipe each fortnight; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags TEST SERVER publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does TEST SERVER enforce? And settings?
No gather rate appears in TEST SERVER's name. With the default limit, groups are limited to 8 players. roleplay rules, towns and jobs That is the game mode: roleplay. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does TEST SERVER run?
A procedural map, size 2,000 with seed 4, is used by TEST SERVER; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join TEST SERVER?
Open Rust, press F1, and type client.connect 61.105.188.200:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build The game build is 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^b- Biweekly The schedule is a wipe each fortnight.
Gameplay
^r- Roleplay Roleplay is the focus here.
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.