Creative / Build
77.100.73.196:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Creative / Build?
Right now Creative / Build is offline; the last sighting was 8 days 20 hours ago.
How does Creative / Build rank against other Rust servers?
For player hours in the last seven days, Creative / Build holds rank #13,786 and is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Creative / Build?
Its rhythm is not yet clear from the wipes of Creative / Build on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 8 days 20 hours is how long the present world has lasted.
Server
Is Creative / Build online, and how reliable is it?
The server Creative / Build is offline as of the latest check; last seen 8 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 5 October 2026.
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 166652 on Windows is what Creative / Build runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Creative / Build located?
For Creative / Build, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 77.100.73.196:28015.
Lists and tags
Which When Is Wipe lists include Creative / Build? And filters?
These When Is Wipe lists include Creative / Build: Rust build and creative servers, Community Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Creative / Build mean?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server are the tags Creative / Build publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Creative / Build enforce? And settings?
The name of Creative / Build does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does Creative / Build run?
A procedural map, made by the game, is used by Creative / Build.
Join
How do I join Creative / Build?
Press F1 in Rust and enter client.connect 77.100.73.196:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp1- Max players Slot count: 1.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.