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When Is Wipe

76,210 players on 11,662 servers

Online #3,858

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]

82.145.53.15:28017 checked 9m ago

2x weekly wipes moddedcarbonpve

Players

Now0/101
Peak, 48 hours3
7-day average1
7-day peak5
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:58 UTC, in 1d 3h. Its weekly schedule tag · low confidence

usual gap
13 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  • 1d 3hThu 15 Oct, 17:58 UTC
  • 8d 3hThu 22 Oct, 17:58 UTC
  • 15d 3hThu 29 Oct, 17:58 UTC
  • 22d 4hThu 5 Nov, 19:00 UTCFW
  • 29d 3hThu 12 Nov, 17:58 UTC
  • 36d 3hThu 19 Nov, 17:58 UTC
  • 43d 3hThu 26 Nov, 17:58 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTCFW 12d ago 5 – running 1
Fri 18 Sep, 17:29 UTC 25d ago 4 halved by day 3 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 4 on average
3/100
Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average
0/100
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 20 on average
34/150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average
13/100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average
10/100
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 11 on average
18/100

Quick answers

from the figures on this page

Player counts

How busy is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

0 of 101 slots on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are filled right now. The past seven days show 1 players on average and 5 at peak. The busiest time in the last 48 hours was 08:00 UTC, when the average was 3 players.

How does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] rank against other Rust servers?

Over the last seven days, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is #3,858 for player hours, placing it in the top 17% of ranked servers globally.

Wipe times

What does wipe day look like on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Its recent wipes drew an average busiest crowd of 4 players. 19 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.

What is the wipe schedule on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The prediction follows its tag because too few wipes of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are on record to confirm the schedule. On Thursday 15 October at 17:58 UTC the next wipe falls due. 12 days 20 hours is how long the present world has lasted. Its tags list a weekly wipe schedule.

Server

Is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] online, and how reliable is it?

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is online at the moment. Based on reported uptime, the last restart was roughly 3 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.

Performance of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: does it run smoothly?

Over the past 48 hours, it averaged 156 server fps, with a minimum of 101. The highest entity count was 217,473, including buildings, deployables and everything else. The peak memory usage was 5,165 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] run?

Rust network protocol 2634 and build 167781 on Linux is what RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] located?

No region is published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.145.53.15:28017.

Tags, lists

Which When Is Wipe lists include RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]? And filters?

These When Is Wipe lists include RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: 2x gather Rust servers, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] mean?

gmvanilla (Game mode): The mode is vanilla survival; mp101 (Max players): Capacity is 101 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here are the tags RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] enforce? And settings?

Gather rate on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is 2x, as its name states. Under the default setting, groups are limited to 8 players. On this server, the mode is roleplay, roleplay with towns, jobs and rules. In the Modded list, the game is changed by plugins or settings. Carbon plugins are used. Anti-cheat VAC from Valve is on.

Which map does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] run?

The map on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is procedural, size 5,800, seed 1812305520, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is hellfires_tv.

Join

How do I join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Press F1 in Rust and enter client.connect 82.145.53.15:28017 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp101
Max players Capacity is 101 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE This is a PvE server, where the environment is the only enemy.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.