COPILOT
91.227.189.214:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:43 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is COPILOT?
The current population of COPILOT is 1 out of 10 slots. The past seven days show 1 players on average and 1 at peak. The busiest time in the last 48 hours was 18:00 UTC, when the average was 1 players.
How does COPILOT rank against other Rust servers?
By player hours over the last seven days, COPILOT ranks #10,265 worldwide and sits in the top 46% of all ranked servers.
Wipe times
What is the wipe schedule on COPILOT?
Too few wipes are on record for COPILOT to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 47 hours.
Server
Is COPILOT online, and how reliable is it?
Right now COPILOT is up and online. 3 of 168 hours were online in the last 7 full days, 2% uptime. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does COPILOT run?
Rust network protocol 2634 and build 167781 on Windows is what COPILOT runs. Steam updates your game, so the protocol matches when you join.
Where is COPILOT located?
There is no region published for COPILOT. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 91.227.189.214:28015.
Lists and tags
Which When Is Wipe lists include COPILOT? And filters?
Rust build and creative servers are the When Is Wipe lists that COPILOT fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on COPILOT mean?
These are the tags COPILOT publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^k (Build server): Builds server: design and practise your bases. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does COPILOT enforce? And settings?
No gather rate appears in COPILOT's name. With the default limit, groups are limited to 8 players. The game mode for this server is build & creative, no gathering, just sandbox building. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does COPILOT run?
The map on COPILOT is procedural, created by the game.
How to join
How do I join COPILOT?
Press F1 in Rust and enter client.connect 91.227.189.214:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^k,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Gameplay
^k- Build server Builds server: design and practise your bases.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.