Local Build
94.41.161.87:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Build?
At present Local Build shows as offline; its last appearance was 8 days 19 hours ago.
How does Local Build rank against other Rust servers?
By player hours over the last seven days, Local Build ranks #13,799 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Local Build?
Too few wipes are on record for Local Build to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 23 hours is how long the present world has lasted.
Server
Is Local Build online, and how reliable is it?
Right now Local Build is offline, with the most recent sighting 8 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 4 October 2026.
Which version of Rust does Local Build run?
Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Build located?
No region is published by Local Build. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 94.41.161.87:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Build? And filters?
These When Is Wipe lists include Local Build: Rust build and creative servers and Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Build mean?
These are the tags Local Build publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Local Build enforce? And settings?
Local Build's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is off.
Which map does Local Build run?
Local Build uses a procedural map from the game's generator.
How to join
How do I join Local Build?
Open Rust, press F1, and type client.connect 94.41.161.87:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.