Local Build
94.41.191.71:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Build?
Currently Local Build is offline, having last been seen 12 days 18 hours ago.
How does Local Build rank against other Rust servers?
Over the last seven days, Local Build is #14,071 for player hours, placing it in the top 60% of ranked servers globally.
Wipe times
What is the wipe schedule on Local Build?
Its rhythm is not yet clear from the wipes of Local Build on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 14 days 9 hours is how long the present world has lasted.
Server details
Is Local Build online, and how reliable is it?
The server Local Build is offline as of the latest check; last seen 12 days 18 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does Local Build run?
Rust network protocol 2633 and build 165217 on Linux is what Local Build runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Build located?
For Local Build, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 94.41.191.71:28015.
Lists and tags
Which When Is Wipe lists include Local Build? And filters?
The When Is Wipe lists Local Build fits are: Rust build and creative servers and Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Build mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags Local Build publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Local Build enforce? And settings?
The name of Local Build does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is off.
Which map does Local Build run?
The map on Local Build is procedural, created by the game.
How to join
How do I join Local Build?
Open Rust, press F1, and type client.connect 94.41.191.71:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.