RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28018 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:51 UTC, in 1d 8h. Every Friday at 13:51 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 33% else halves by day 5
Coming wipes
- 1d 8hFri 16 Oct, 13:51 UTC
- 8d 8hFri 23 Oct, 13:51 UTC
- 15d 8hFri 30 Oct, 13:51 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 22d 8hFri 6 Nov, 13:51 UTC
- 29d 8hFri 13 Nov, 13:51 UTC
- 36d 8hFri 20 Nov, 13:51 UTC
- 43d 8hFri 27 Nov, 13:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:51 UTC 5d ago | 7 | – | running | 3 |
| Thu 1 Oct, 18:03 UTCFW 13d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC 19d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC 26d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is holding 1 of its 101 slots at the moment. A seven-day average of 2 players, with a peak of 7. Over the past 48 hours, the peak period was 23:00 UTC with an average of 4 players.
How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
For player hours in the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] holds rank #2,708 and is in the top 12% of all ranked servers.
Wipe times
What does wipe day look like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew an average busiest crowd of 7 players. 30 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 33% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 5.
What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 13:51 UTC. On Friday 16 October at 13:51 UTC the next wipe falls due. The map has been running for 5 days 15 hours. A weekly wipe schedule is published in its tags.
Server details
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online at the moment. It reports an uptime that puts the last restart at about 5 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: does it run smoothly?
The last 48 hours saw an average of 30 server fps and a low of 23. The highest entity count was 149,998, including buildings, deployables and everything else. Memory use reached 4,822 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] located?
For RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 216.39.240.13:28018 is its address.
Tags, lists
Which When Is Wipe lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]? And filters?
The When Is Wipe lists RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers above 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers named for zombies. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Standard survival is the game mode; mp101 (Max players): Capacity is 101 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^w (Weekly): A wipe comes every week; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] enforce? And settings?
Gather rate on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 1000x, as its name states. With the default limit, groups are limited to 8 players. The game mode for this server is roleplay, jobs, towns and rules for roleplay. Listed as Modded, it uses plugins or settings that change the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 11280, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. hellfires_tv appears as the map name.
Join
How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust, press F1, and type client.connect 216.39.240.13:28018 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://www.rust-gaming-nation.com/ is its site.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp101- Max players Capacity is 101 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly A wipe comes every week.
Gameplay
^r- Roleplay This server is for roleplay.
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.