RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28068 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:52 UTC, in 1d 16h. Every Friday at 13:52 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 67% else halves by day 3
Coming wipes
- 1d 16hFri 16 Oct, 13:52 UTC
- 8d 16hFri 23 Oct, 13:52 UTC
- 15d 16hFri 30 Oct, 13:52 UTC
- 21d 21hThu 5 Nov, 19:00 UTCFW
- 22d 16hFri 6 Nov, 13:52 UTC
- 29d 16hFri 13 Nov, 13:52 UTC
- 36d 16hFri 20 Nov, 13:52 UTC
- 43d 16hFri 27 Nov, 13:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:52 UTC 5d ago | 7 | – | running | 1 |
| Thu 1 Oct, 18:11 UTCFW 13d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC 19d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC 26d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The current population of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is 3 out of 101 slots. For the last seven days the mean was 2 players; the highest count was 8. In the last 48 hours, 19:00 UTC drew the highest average: 4 players.
How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
By player hours over the last seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] ranks #2,302 worldwide and sits in the top 10% of all ranked servers.
Wipe schedule
What does wipe day look like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
The busiest points of its recent wipes drew 7 players on average. The crowd reaches its peak 32 hours after the latest wipe. Half that peak or more was held until the next wipe in 67% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run every Friday at 13:52 UTC. Friday 16 October at 13:52 UTC is when its next wipe is due. The map has been running for 5 days 7 hours. The tags state a weekly wipe schedule.
Server
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online at the moment. The uptime it reports indicates a restart about 9 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: does it run smoothly?
Over the past 48 hours, it averaged 29 server fps, with a minimum of 14. Buildings, deployables and other world objects pushed the entity count as high as 155,528. Memory use reached 5,168 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 216.39.240.13:28068 is its address.
Lists and tags
Which When Is Wipe lists include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]? And filters?
The When Is Wipe lists RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers above 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers named for zombies. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp101 (Max players): The server holds 101 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^w (Weekly): Weekly wipes; ^r (Roleplay): The server is a roleplay one; ^p (PvE): No player combat here; the world provides the danger; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] enforce? And settings?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]'s name says it: 1000x gather. Under the default setting, groups are limited to 8 players. The game mode for this server is roleplay, jobs, towns and rules for roleplay. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The map on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500, seed 1678883711, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. On the map name: hellfires_tv.
How to join
How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Open Rust, press F1, and type client.connect 216.39.240.13:28068 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://rust-gaming-nation.com/.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp101- Max players The server holds 101 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly Weekly wipes.
Gameplay
^r- Roleplay The server is a roleplay one.
^p- PvE No player combat here; the world provides the danger.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.