RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
216.39.240.13:28048 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 13:50 UTC, in 1d 5h. Every Friday at 13:50 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 13 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 5hFri 16 Oct, 13:50 UTC
- 8d 5hFri 23 Oct, 13:50 UTC
- 15d 5hFri 30 Oct, 13:50 UTC
- 21d 11hThu 5 Nov, 19:00 UTCFW
- 22d 5hFri 6 Nov, 13:50 UTC
- 29d 5hFri 13 Nov, 13:50 UTC
- 36d 5hFri 20 Nov, 13:50 UTC
- 43d 5hFri 27 Nov, 13:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:50 UTC 5d ago | 14 | – | running | 3 |
| Thu 1 Oct, 18:08 UTCFW 13d ago | 13 | held half | 7.8 days | 6 |
| Fri 25 Sep, 15:11 UTC 19d ago | 11 | held half | 6.1 days | 9 |
| Fri 18 Sep, 14:02 UTC 26d ago | 12 | held half | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is holding 1 of its 101 slots at the moment. A seven-day average of 4 players, with a peak of 14. Over the past 48 hours, the peak period was 16:00 UTC with an average of 10 players.
How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
By player hours over the last seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,589 worldwide and sits in the top 7% of all ranked servers.
Wipe schedule
What does wipe day look like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes drew an average busiest crowd of 13 players. On the latest wipe, 24 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Friday at 13:50 UTC. On Friday 16 October at 13:50 UTC the next wipe falls due. 5 days 18 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Server details
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is up and online. The uptime it reports indicates a restart about 8 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: does it run smoothly?
In the last 48 hours, average server fps was 48, and it never dropped below 30. Buildings, deployables and other world objects pushed the entity count as high as 173,094. The peak memory usage was 5,212 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2634 and build 167781 on Linux is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game, so the protocol matches when you join.
Where is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] located?
There is no region published for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 216.39.240.13:28048 is its address.
Lists and tags
Which When Is Wipe lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]? And filters?
These When Is Wipe lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x, Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers named for zombies. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Standard survival is the game mode; mp101 (Max players): Slot count: 101; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^w (Weekly): Weekly wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is a PvE server, where the environment is the only enemy; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins are the tags RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] enforce? And settings?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s name says it: 100000x gather. Under the default setting, groups are limited to 8 players. On this server, the mode is roleplay, roleplay rules, towns and jobs. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is on.
Which map does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map, size 4,500 with seed 1439356739, is used by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is fantomasx.
Join
How do I join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Press F1 in Rust and enter client.connect 216.39.240.13:28048 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://www.rust-gaming-nation.com/ is its site.
Server tags
Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp101- Max players Slot count: 101.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Wipe schedule
^w- Weekly Weekly wipes.
Gameplay
^r- Roleplay Roleplay is the focus here.
^p- PvE This is a PvE server, where the environment is the only enemy.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.